////////////////////////////////////////////////////////// // Reputation Protector ////////////////////////////////////////////////////////// // Set reputation of your team to friendly... helps fix problems caused // by accidentally attacking your own team members object fnFindFactionMember(string sID); void main() { object oPC=GetFirstPC(); string sID; object oTarget; while(oPC!=OBJECT_INVALID) { // !OI sID=GetLocalString(oPC,"sTeamID"); oTarget=fnFindFactionMember(sID); if (oTarget!=OBJECT_INVALID) { // !OI2 AdjustReputation(oPC,oTarget,100); } // !OI2 oPC=GetNextPC(); } // !OI DelayCommand(15.0,ExecuteScript("rts_rep_fix",GetModule())); } object fnFindFactionMember(string sID) { // find a member of the faction object oRet=OBJECT_INVALID; int nN=0; while(oRet==OBJECT_INVALID&&nN<30) { // look for member oRet=GetObjectByTag(sID+IntToString(nN)); nN++; } // look for member return oRet; } // fnFindFactionMember()