// art_set_mode void main() { object oTarget=GetPCSpeaker(); int nParm=GetLocalInt(GetPCSpeaker(),"nParm"); DeleteLocalInt(GetPCSpeaker(),"nParm"); SetLocalInt(OBJECT_SELF,"nMState",nParm); if (nParm==1) SetLocalObject(OBJECT_SELF,"oTarget",oTarget); DeleteLocalInt(OBJECT_SELF,"nSState"); }