// need to be 3rd level Wizard or sorcerer
#include "prc_class_const"

int StartingConditional()
{
	object oPC = GetPCSpeaker();
	
	int iArcane	= GetLevelByClass(CLASS_TYPE_WIZARD, oPC)
				+ GetLevelByClass(CLASS_TYPE_SORCERER, oPC)
				+ GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC)
				+ GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)
				+ GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oPC)
				+ GetLevelByClass(CLASS_TYPE_WARMAGE, oPC)
				+ GetLevelByClass(CLASS_TYPE_WARLOCK, oPC);		
			
    int iResult=TRUE;
/*     int nL=GetLevelByClass(CLASS_TYPE_SORCERER,GetPCSpeaker());
    nL=nL+GetLevelByClass(CLASS_TYPE_WIZARD,GetPCSpeaker()); */
    if (iArcane>2) iResult=FALSE;
    return iResult;
}