//////////////////////////////////////////////////////////////////////////////// // Real Time Strategy - NWN - Mana Machine Maker //============================================================================== // By Deva Bryson Winblood. 03/10/2003 //////////////////////////////////////////////////////////////////////////////// void fnCreate(location lL,object oO) { object oNew=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_mana_machine",lL,TRUE); DelayCommand(1.0,SetLocalObject(oNew,"oOwner",oO)); } void main() { object oPC=GetItemActivator(); location lLoc=GetItemActivatedTargetLocation(); effect eBeam=EffectBeam(VFX_BEAM_LIGHTNING,oPC,BODY_NODE_HAND); ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY,eBeam,lLoc,5.0); DelayCommand(4.0,fnCreate(lLoc,oPC)); DelayCommand(6.0,DestroyObject(GetItemActivated())); }