//////////////////////////////////////////////////////////////////////////////// // q_bounty_complet - The quest is completed // By Deva B. Winblood. September, 30th, 2008 //////////////////////////////////////////////////////////////////////////////// int StartingConditional() { object oPC=GetPCSpeaker(); int nBQ=GetLocalInt(oPC,"nBountyQuest"); object oItem=GetObjectByTag("qbounty"+IntToString(nBQ)); if (GetIsObjectValid(oItem)&&GetItemPossessor(oItem)==oPC) { // has GiveGoldToCreature(oPC,500); DestroyObject(oItem); DeleteLocalInt(oPC,"nBountyQuest"); return TRUE; } // has return FALSE; }