// need to be 8th level Wizard or sorcerer #include "prc_class_const" int StartingConditional() { object oPC = GetPCSpeaker(); int iArcane = GetLevelByClass(CLASS_TYPE_WIZARD, oPC) + GetLevelByClass(CLASS_TYPE_SORCERER, oPC) + GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC) + GetLevelByClass(CLASS_TYPE_BEGUILER, oPC) + GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oPC) + GetLevelByClass(CLASS_TYPE_WARMAGE, oPC) + GetLevelByClass(CLASS_TYPE_WARLOCK, oPC); int iResult = TRUE; if (iArcane>7) iResult = FALSE; return iResult; } /* int StartingConditional() { int iResult=TRUE; int nL=GetLevelByClass(CLASS_TYPE_SORCERER,GetPCSpeaker()); nL=nL+GetLevelByClass(CLASS_TYPE_WIZARD,GetPCSpeaker()); if (nL>7) iResult=FALSE; return iResult; } */