// need to be 3rd level Wizard or sorcerer #include "prc_class_const" int StartingConditional() { object oPC = GetPCSpeaker(); int iArcane = GetLevelByClass(CLASS_TYPE_WIZARD, oPC) + GetLevelByClass(CLASS_TYPE_SORCERER, oPC) + GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC) + GetLevelByClass(CLASS_TYPE_BEGUILER, oPC) + GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oPC) + GetLevelByClass(CLASS_TYPE_WARMAGE, oPC) + GetLevelByClass(CLASS_TYPE_WARLOCK, oPC); int iResult=TRUE; /* int nL=GetLevelByClass(CLASS_TYPE_SORCERER,GetPCSpeaker()); nL=nL+GetLevelByClass(CLASS_TYPE_WIZARD,GetPCSpeaker()); */ if (iArcane>2) iResult=FALSE; return iResult; }