// Create Watcher Mercenary void main() { object oPC=GetPCSpeaker(); object oMe=OBJECT_SELF; object oTemp; string sID=GetLocalString(oPC,"sTeamID"); object oMerc; object oWP=GetObjectByTag(sID+"_RESOURCES"); oTemp=GetObjectByTag(sID+"_PROXY"); oMerc=CreateObject(OBJECT_TYPE_CREATURE,"watchermercenary",GetLocation(oMe)); SetLocalString(oMerc,"sTeamID",sID); ChangeFaction(oMerc,oTemp); TakeGoldFromCreature(1000,oPC,TRUE); }