// random house - sculpter int StartingConditional() { object oPC=GetPCSpeaker(); object oMe=OBJECT_SELF; int nGold=GetGold(oPC); int nParm=GetLocalInt(oPC,"nParm"); string sRes=""; int nCost=0; object oShoes; if (nParm==1) { nCost=220; sRes="rhsculpt1"; } else if (nParm==2) { nCost=120; sRes="rhsculpt2"; } else if (nParm==3) { nCost=320; sRes="rhsculpt3"; } else if (nParm==4) { nCost=1020; sRes="rhsculpt4"; } else if (nParm==5) { nCost=6020; sRes="rhsculpt5"; } else if (nParm==6) { nCost=8020; sRes="rhsculpt6"; } else if (nParm==7) { nCost=1020; sRes="rhsculpt7"; } else { nCost=520; sRes="rhsculpt8"; } if (nGold