// make undead hunter void main() { object oWP=GetWaypointByTag("POST_undeadhunter"); object oCR; if (oWP!=OBJECT_INVALID) { // create undead hunter oCR=CreateObject(OBJECT_TYPE_CREATURE,"undeadhunter",GetLocation(oWP)); SetAILevel(oCR,AI_LEVEL_NORMAL); } // create undead hunter }