void main() { object oEnter=GetEnteringObject(); object oMe=OBJECT_SELF; string sRes1=GetLocalString(oMe,"sRes1"); string sRes2=GetLocalString(oMe,"sRes2"); object oNear=GetNearestObject(OBJECT_TYPE_WAYPOINT,oEnter,d4()); if (GetLocalInt(oMe,"bTriggered")) return; if (!GetIsPC(oEnter)) { // !PC if (GetLocalInt(oEnter,"bChampion")) { // champion SetLocalInt(oMe,"bTriggered",TRUE); DelayCommand(120.0,DeleteLocalInt(oMe,"bTriggered")); if (GetStringLength(sRes1)>0) oMe=CreateObject(OBJECT_TYPE_CREATURE,sRes1,GetLocation(oNear)); if (GetStringLength(sRes2)>0) oMe=CreateObject(OBJECT_TYPE_CREATURE,sRes2,GetLocation(oNear)); } // champion } // !PC }