393 lines
16 KiB
Plaintext
393 lines
16 KiB
Plaintext
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// Inprogress join team
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#include "header_sounds"
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void fnAnnounce(string sMsg="",int nOption=0)
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{ // announce message to players
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object oNext=GetFirstPC();
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while(oNext!=OBJECT_INVALID)
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{ // announce
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SendMessageToPC(oNext,"ANNOUNCEMENT:"+sMsg);
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if (nOption==0) AssignCommand(oNext,fnSoundAlert("as_an_owlhoot1"));
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else if (nOption==1) AssignCommand(oNext,fnSoundAlert("as_cv_lute1"));
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oNext=GetNextPC();
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} // announce
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} // fnAnnounce()
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string fnParsePeriod(string sIn)
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{ // Parse period
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string sH=sIn;
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string sR="";
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while (GetStringLength(sH)>0&&GetStringLeft(sH,1)!=".")
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{ // build string
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sR=sR+GetStringLeft(sH,1);
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sH=GetStringRight(sH,GetStringLength(sH)-1);
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} // build string
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return sR;
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} // fnParsePeriod()
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string fnRemParsed(string sO, string sP)
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{ // Remove parsed portion from sO
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string sR="";
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if (GetStringLength(sO)>=GetStringLength(sP))
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sR=GetStringRight(sO,GetStringLength(sO)-GetStringLength(sP));
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if (GetStringLeft(sR,1)==".") sR=GetStringRight(sR,GetStringLength(sR)-1);
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return sR;
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} // fnRemParsed()
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void fnSetFactionToFriendly(object oPC,string sID)
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{ // Set faction that you control to friendly
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object oMember=GetObjectByTag(sID+"0");
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object oWP;
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int nCreate=FALSE;
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if(oMember==OBJECT_INVALID)
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{ // create dummy
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nCreate=TRUE;
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oWP=GetWaypointByTag(sID+"_START");
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oMember=CreateObject(OBJECT_TYPE_CREATURE,sID+"0",GetLocation(oWP));
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} // create dummy
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if (oMember!=OBJECT_INVALID)
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{ // !OI
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AdjustReputation(oPC,oMember,100);
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} // !OI
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else
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{
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SendMessageToPC(oPC,"CRITICAL AREA: A creature placed with tag "+sID+"0 could not be found and is required to set faction you control to friendly!!!");
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}
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if (nCreate==TRUE) DestroyObject(oMember);
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} // fnSetFactionToFriendly()
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void main()
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{
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object oPC=GetPCSpeaker();
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string sID=GetLocalString(oPC,"sTeamID");
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object oMod=GetModule();
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object oLead=GetLocalObject(oMod,"oTeamLead"+sID);
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int nC;
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object oH;
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string sS;
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string sTeamName;
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object oItem;
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object oWP=GetWaypointByTag(sID+"_START");
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int nMana=GetLocalInt(oMod,"nManaStore"+sID);
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int nSouls=GetLocalInt(oMod,"nSoulStore"+sID);
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int nStartSouls=GetLocalInt(oMod,"nStartSoul"+sID);
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int nGold=GetLocalInt(oMod,"nGoldStore"+sID);
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string sResources;
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string sParse;
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int nTeamN=1;
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AddJournalQuestEntry(sID,1,oPC,FALSE,FALSE);
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AddJournalQuestEntry(sID+"UNITS",1,oPC,FALSE,FALSE);
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ExecuteScript("adjust_alignment",oPC);
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if (sID=="UND") nTeamN=4;
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if (sID=="DWF") nTeamN=2;
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if (sID=="UNC") nTeamN=3;
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if (sID=="SPID")sTeamName="Spider Cultists.";
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else if (sID=="DWF") sTeamName=sTeamName+"Dwarves.";
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else if (sID=="UND") sTeamName=sTeamName+"Undead.";
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else if (sID=="UNC") sTeamName=sTeamName+"Unclean.";
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if (GetItemPossessedBy(oPC,"rts_it_vote")==OBJECT_INVALID)
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oItem=CreateItemOnObject("rts_it_vote",oPC);
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if (oLead==OBJECT_INVALID||GetIsPC(oLead)!=TRUE)
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{ // no leader - assume leadership
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sS=GetName(oPC)+" has assumed leadership of the "+sTeamName;
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if (GetItemPossessedBy(oPC,"RTSUnit_Creation")==OBJECT_INVALID)
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oItem=CreateItemOnObject("rtsunit_creation",oPC);
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if (GetItemPossessedBy(oPC,"RTSCreation_Tool")==OBJECT_INVALID)
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oItem=CreateItemOnObject("rtscreation_tool",oPC);
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if (GetItemPossessedBy(oPC,"rts_it_manual")==OBJECT_INVALID)
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oItem=CreateItemOnObject("rts_it_manual",oPC);
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if (GetItemPossessedBy(oPC,"rts_it_teamwand")==OBJECT_INVALID)
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{ // create team wand
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oItem=CreateItemOnObject("rts_it_teamwand",oPC);
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} // create team wand
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fnAnnounce(sS);
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SetLocalObject(oMod,"oTeamLead"+sID,oPC);
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if (oLead!=OBJECT_INVALID)
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{ // there was an NPC leader
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if (nStartSouls!=0)
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{ // stored resources
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SetLocalInt(oPC,"nManaStore",nMana);
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SetLocalInt(oPC,"nSoulStore",nSouls);
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SetLocalInt(oPC,"nStartSoul",nStartSouls);
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GiveGoldToCreature(oPC,nGold);
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} // stored resources
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else
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{ // parse resources
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oItem=GetObjectByTag(sID+"_RESOURCES");
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if (oItem!=OBJECT_INVALID)
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{ // !OI
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sResources=GetName(oItem);
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sParse=fnParsePeriod(sResources);
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sResources=fnRemParsed(sResources,sParse);
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SendMessageToPC(oPC,"You have "+sParse+" mana at your disposal.");
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SetLocalInt(oPC,"nManaStore",StringToInt(sParse));
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SetLocalInt(oMod,"nManaStore"+sID,StringToInt(sParse));
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sParse=fnParsePeriod(sResources);
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sResources=fnRemParsed(sResources,sParse);
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GiveGoldToCreature(oPC,StringToInt(sParse));
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SetLocalInt(oMod,"nGoldStore"+sID,StringToInt(sParse));
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SendMessageToPC(oPC,"You have "+sResources+" souls at your disposal.");
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SetLocalInt(oPC,"nStartSoul",StringToInt(sResources));
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SetLocalInt(oPC,"nSoulStore",StringToInt(sResources));
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SetLocalInt(oMod,"nSoulStore"+sID,StringToInt(sResources));
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SetLocalInt(oMod,"nStartSoul"+sID,StringToInt(sResources));
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} // !OI
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} // parse resources
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SetLocalString(oMod,"sResNPCLead"+sID,GetResRef(oLead));
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if (GetLocalObject(oMod,"oGUARD5"+sID)==OBJECT_INVALID)
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{ // set guard markers
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD5"+sID,oItem);
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oItem=GetObjectByTag(sID+"_VAULT");
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD4"+sID,oItem);
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} // set guard markers
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SendMessageToPC(oPC,"You have "+IntToString(nMana)+" mana, "+IntToString(nSouls)+", and "+IntToString(GetGold(oPC))+" gold at your disposal.");
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DestroyObject(oLead);
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} // there was an NPC leader
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else if (nStartSouls!=0)
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{ // get stored resources
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SetLocalInt(oPC,"nManaStore",nMana);
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SetLocalInt(oPC,"nSoulStore",nSouls);
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SetLocalInt(oPC,"nStartSoul",nStartSouls);
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GiveGoldToCreature(oPC,nGold);
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if (GetLocalObject(oMod,"oGUARD5"+sID)==OBJECT_INVALID)
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{ // set guard markers
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD5"+sID,oItem);
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oItem=GetObjectByTag(sID+"_VAULT");
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD4"+sID,oItem);
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} // set guard markers
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SendMessageToPC(oPC,"You have "+IntToString(nMana)+" mana, "+IntToString(nSouls)+", and "+IntToString(GetGold(oPC))+" gold at your disposal.");
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} // get stored resources
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else
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{ // parse resources
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oItem=GetObjectByTag(sID+"_RESOURCES");
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if (oItem!=OBJECT_INVALID)
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{ // !OI
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sResources=GetName(oItem);
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sParse=fnParsePeriod(sResources);
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sResources=fnRemParsed(sResources,sParse);
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SendMessageToPC(oPC,"You have "+sParse+" mana at your disposal.");
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SetLocalInt(oPC,"nManaStore",StringToInt(sParse));
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SetLocalInt(oMod,"nManaStore"+sID,StringToInt(sParse));
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sParse=fnParsePeriod(sResources);
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sResources=fnRemParsed(sResources,sParse);
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GiveGoldToCreature(oPC,StringToInt(sParse));
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SetLocalInt(oMod,"nGoldStore"+sID,StringToInt(sParse));
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SendMessageToPC(oPC,"You have "+sResources+" souls at your disposal.");
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SetLocalInt(oPC,"nStartSoul",StringToInt(sResources));
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SetLocalInt(oPC,"nSoulStore",StringToInt(sResources));
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SetLocalInt(oMod,"nSoulStore"+sID,StringToInt(sResources));
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SetLocalInt(oMod,"nStartSoul"+sID,StringToInt(sResources));
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oItem=GetObjectByTag(sID+"_START");
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if (GetLocalObject(oMod,"oGUARD5"+sID)==OBJECT_INVALID)
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{ // set guard markers
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD5"+sID,oItem);
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oItem=GetObjectByTag(sID+"_VAULT");
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD4"+sID,oItem);
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} // set guard markers
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} // !OI
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} // parse resources
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} // no leader - assume leadership
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else
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{ // there is a leader
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sS=GetName(oPC)+" has joined the "+sTeamName;
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fnAnnounce(sS,1);
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oH=GetFirstPC();
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while(oH!=OBJECT_INVALID)
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{ // set enemies & friends
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if (GetIsFriend(oH,oLead)==TRUE||GetIsNeutral(oH,oLead)==TRUE||GetLocalString(oPC,"sTeamID")==GetLocalString(oH,"sTeamID")||oH==oLead)
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{ // friend
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if (oPC!=oH&&GetIsFriend(oH,oPC)==FALSE)
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{ // not yourself
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SetPCLike(oPC,oH);
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} // not yourself
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} // friend
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else
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{ // enemy
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if (oH!=oPC&&GetIsEnemy(oH,oPC)==FALSE)
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{ // not yourself
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SetPCDislike(oPC,oH);
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} // not yourself
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} // enemy
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oH=GetNextPC();
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} // set enemies & friends
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} // there is a leader
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// set reputation of creatures towards you
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SetLocalInt(oPC,"nTeamNum",nTeamN);
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SetLocalInt(oMod,"n"+sID+"Num",nTeamN);
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fnSetFactionToFriendly(oPC,sID);
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sS=GetName(oPC)+GetPCPlayerName(oPC);
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oH=GetLocalObject(oMod,sS+"loc");
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AssignCommand(oPC,JumpToObject(oWP));
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if (oWP==OBJECT_INVALID)
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{ // OI
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SendMessageToPC(oPC,"ERROR: Cannot move you team start location. Moving you to the city.");
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oWP=GetWaypointByTag("PLANESHIFT_PRIME");
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AssignCommand(oPC,JumpToObject(oWP));
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} // OI
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ExecuteScript("rts_save_player",oPC);
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}
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//////////////////////////////////
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// FUNCTIONS
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//////////////////////////////////
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void fnTeamSelect(object oPC)
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{ // select team
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string sID=GetLocalString(oPC,"sTeamID");
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object oMod=GetModule();
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object oLead=GetLocalObject(oMod,"oTeamLead"+sID);
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int nC;
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object oH;
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string sS;
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string sTeamName;
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object oItem;
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object oWP=GetWaypointByTag(sID+"_START");
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int nMana=GetLocalInt(oMod,"nManaStore"+sID);
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int nSouls=GetLocalInt(oMod,"nSoulStore"+sID);
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int nStartSouls=GetLocalInt(oMod,"nStartSoul"+sID);
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int nGold=GetLocalInt(oMod,"nGoldStore"+sID);
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string sResources;
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string sParse;
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int nTeamN=1;
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if (sID=="UND") nTeamN=4;
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if (sID=="DWF") nTeamN=2;
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if (sID=="UNC") nTeamN=3;
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if (sID=="SPID") sTeamName="Spider Cultists.";
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else if (sID=="DWF") sTeamName=sTeamName+"Dwarves.";
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else if (sID=="UND") sTeamName=sTeamName+"Undead.";
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else if (sID=="UNC") sTeamName=sTeamName+"Unclean.";
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oItem=CreateItemOnObject("rts_it_vote",oPC);
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if (oLead==OBJECT_INVALID||GetIsPC(oLead)!=TRUE)
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{ // no leader - assume leadership
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sS=GetName(oPC)+" has assumed leadership of the "+sTeamName;
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oItem=CreateItemOnObject("rtsunit_creation",oPC);
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oItem=CreateItemOnObject("rtscreation_tool",oPC);
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fnAnnounce(sS);
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SetLocalObject(oMod,"oTeamLead"+sID,oPC);
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if (oLead!=OBJECT_INVALID)
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{ // there was an NPC leader
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if (nStartSouls!=0)
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{ // stored resources
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SetLocalInt(oPC,"nManaStore",nMana);
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SetLocalInt(oPC,"nSoulStore",nSouls);
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SetLocalInt(oPC,"nStartSoul",nStartSouls);
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GiveGoldToCreature(oPC,nGold);
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} // stored resources
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else
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{ // parse resources
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oItem=GetObjectByTag(sID+"_RESOURCES");
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if (oItem!=OBJECT_INVALID)
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{ // !OI
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sResources=GetName(oItem);
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sParse=fnParsePeriod(sResources);
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sResources=fnRemParsed(sResources,sParse);
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SendMessageToPC(oPC,"You have "+sParse+" mana at your disposal.");
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SetLocalInt(oPC,"nManaStore",StringToInt(sParse));
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SetLocalInt(oMod,"nManaStore"+sID,StringToInt(sParse));
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sParse=fnParsePeriod(sResources);
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sResources=fnRemParsed(sResources,sParse);
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GiveGoldToCreature(oPC,StringToInt(sParse));
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SetLocalInt(oMod,"nGoldStore"+sID,StringToInt(sParse));
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SendMessageToPC(oPC,"You have "+sResources+" souls at your disposal.");
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SetLocalInt(oPC,"nStartSoul",StringToInt(sResources));
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SetLocalInt(oPC,"nSoulStore",StringToInt(sResources));
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SetLocalInt(oMod,"nSoulStore"+sID,StringToInt(sResources));
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SetLocalInt(oMod,"nStartSoul"+sID,StringToInt(sResources));
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} // !OI
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} // parse resources
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SetLocalString(oMod,"sResNPCLead"+sID,GetResRef(oLead));
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if (GetLocalObject(oMod,"oGUARD5"+sID)==OBJECT_INVALID)
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{ // set guard markers
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD5"+sID,oItem);
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oItem=GetObjectByTag(sID+"_VAULT");
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD4"+sID,oItem);
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} // set guard markers
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SendMessageToPC(oPC,"You have "+IntToString(nMana)+" mana, "+IntToString(nSouls)+", and "+IntToString(GetGold(oPC))+" gold at your disposal.");
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DestroyObject(oLead);
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} // there was an NPC leader
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else if (nStartSouls!=0)
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{ // get stored resources
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SetLocalInt(oPC,"nManaStore",nMana);
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SetLocalInt(oPC,"nSoulStore",nSouls);
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SetLocalInt(oPC,"nStartSoul",nStartSouls);
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GiveGoldToCreature(oPC,nGold);
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if (GetLocalObject(oMod,"oGUARD5"+sID)==OBJECT_INVALID)
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{ // set guard markers
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD5"+sID,oItem);
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oItem=GetObjectByTag(sID+"_VAULT");
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oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
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SetLocalObject(oMod,"oGUARD4"+sID,oItem);
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} // set guard markers
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SendMessageToPC(oPC,"You have "+IntToString(nMana)+" mana, "+IntToString(nSouls)+", and "+IntToString(GetGold(oPC))+" gold at your disposal.");
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} // get stored resources
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else
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{ // parse resources
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oItem=GetObjectByTag(sID+"_RESOURCES");
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if (oItem!=OBJECT_INVALID)
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{ // !OI
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sResources=GetName(oItem);
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sParse=fnParsePeriod(sResources);
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sResources=fnRemParsed(sResources,sParse);
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SendMessageToPC(oPC,"You have "+sParse+" mana at your disposal.");
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SetLocalInt(oPC,"nManaStore",StringToInt(sParse));
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SetLocalInt(oMod,"nManaStore"+sID,StringToInt(sParse));
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sParse=fnParsePeriod(sResources);
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sResources=fnRemParsed(sResources,sParse);
|
||
|
GiveGoldToCreature(oPC,StringToInt(sParse));
|
||
|
SetLocalInt(oMod,"nGoldStore"+sID,StringToInt(sParse));
|
||
|
SendMessageToPC(oPC,"You have "+sResources+" souls at your disposal.");
|
||
|
SetLocalInt(oPC,"nStartSoul",StringToInt(sResources));
|
||
|
SetLocalInt(oPC,"nSoulStore",StringToInt(sResources));
|
||
|
SetLocalInt(oMod,"nSoulStore"+sID,StringToInt(sResources));
|
||
|
SetLocalInt(oMod,"nStartSoul"+sID,StringToInt(sResources));
|
||
|
oItem=GetObjectByTag(sID+"_START");
|
||
|
if (GetLocalObject(oMod,"oGUARD5"+sID)==OBJECT_INVALID)
|
||
|
{ // set guard markers
|
||
|
oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
|
||
|
SetLocalObject(oMod,"oGUARD5"+sID,oItem);
|
||
|
oItem=GetObjectByTag(sID+"_VAULT");
|
||
|
oItem=CreateObject(OBJECT_TYPE_PLACEABLE,"rts_marker",GetLocation(oItem));
|
||
|
SetLocalObject(oMod,"oGUARD4"+sID,oItem);
|
||
|
} // set guard markers
|
||
|
} // !OI
|
||
|
} // parse resources
|
||
|
} // no leader - assume leadership
|
||
|
else
|
||
|
{ // there is a leader
|
||
|
sS=GetName(oPC)+" has joined the "+sTeamName;
|
||
|
fnAnnounce(sS,1);
|
||
|
oH=GetFirstPC();
|
||
|
while(oH!=OBJECT_INVALID)
|
||
|
{ // set enemies & friends
|
||
|
if (GetIsFriend(oH,oLead)==TRUE||GetIsNeutral(oH,oLead)==TRUE)
|
||
|
{ // friend
|
||
|
if (oPC!=oH)
|
||
|
{ // not yourself
|
||
|
SetPCLike(oPC,oH);
|
||
|
} // not yourself
|
||
|
} // friend
|
||
|
else
|
||
|
{ // enemy
|
||
|
if (oH!=oPC)
|
||
|
{ // not yourself
|
||
|
SetPCDislike(oPC,oH);
|
||
|
} // not yourself
|
||
|
} // enemy
|
||
|
oH=GetNextPC();
|
||
|
} // set enemies & friends
|
||
|
} // there is a leader
|
||
|
// set reputation of creatures towards you
|
||
|
SetLocalInt(oPC,"nTeamNum",nTeamN);
|
||
|
SetLocalInt(oMod,"n"+sID+"Num",nTeamN);
|
||
|
fnSetFactionToFriendly(oPC,sID);
|
||
|
} // fnTeamSelect()
|