HoS_PRC8/_mod/_module/dlg/credit.dlg.json

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"0": "Thank you for playing RTS - Harvest of Souls. A lot of hard work has gone into this module. This conversation dialog is purely to provide credit to those who have helped or provided content that helped with the creation of this module."
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"0": "Early on nwvault.ign.com affectionately known as the Vault ran a lot of introductory information for Harvest of Souls and it stirred up a lot of interest. It was released before Good Vs. Evil which was also a hybrid Real Time Strategy so, was getting a lot of attention as something new. We even were interviewed by the vault (Maximus), and homelan web site. We were even referrenced in Bioware chats as \"someone making a RTS of NWN out there but, it is still in Beta\" when in fact it was not in beta. Thank you to all for your attention."
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"0": "Maximus runs the Neverwinter Nights website at http://nwvault.ign.com which is definately the best Neverwinter Nights site out there. Between this site and the official site you need visit very few other sites. It is a time saver. Thanks Maximus."
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"0": "Many people are daunted by Harvest of Souls when they try to play it. It plays very different from any other module. Therefore, the first two or three games should be considered learning experiences. If you can make it past these two or three games then you might be hooked on it. It is a very unique gaming experience. We would like to thank those of you that did play it enough to continue to ask for more things. Hopefully, what you find here will tide you over until we can release a sequel."
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"0": "A lot of custom content was used in this module. Here is the list:\nMyconids & Myconid Placeables - Schwazzwozzer\nStatues & Wizard Placeables - Velmar\nCITY-OF-DOORS-INITIATIVE\n Gelugon - Jupp & H20rat\n Osyluth - Bigfoot & Koffein\n Daggerdale Swamp - Ilmater\nOwlbear - Haelix\nGoblin Worg Rider - Kinarr Greycloak\nPurple Worm - Firehazurd\nSpider Squad Version 2 - Storvik\nScorpions - Storvik & Polyhedral\nNightwalker - Komodo\nVipers - Maleioch\nBonus Creatures - Bioware\nGiant Ant Set - Brent Anderson\nspell_dialog - Deva Bryson Winblood"
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"0": "There have been many play testers over time. The ones most notable are Deva, and Jeremy themselves. Also spending time play testing were Debra Winblood (Deva's Wife), Gydion Winblood (Deva's Son), Talon Winblood (Deva's Son), Kelly Clegg (Deva's Daughter), Jessica Clegg (Deva's Daughter), Mike Thompson (Deputy Sheriff), Jeremy Mitchell (Handyman), Benjamin Price (IBM White hat Hacker dept.), Joseph Berkeley, Thrawn, Michael Skaggs, and Timendainum of The Known World. Most recent testers have been <StartAction>Sean O'Brien (Qlippoth), Mark Bates (NWN Community), Delerion (NWN Community), Andrew Horne (NWN Community), and Terry Silkstone (NWN Community).</Start>"
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"0": "This project was originally began as an experiment by Deva Bryson Winblood. Jeremy Greene came on board and helped balance out the teams, come up with ideas, and do a lot of play testing. That was the first incarnation. The HoTU edition features a ton of new material which was all added by Deva."
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"0": "Jeremy \"Diabolus\" Greene is a programmer who lives in Westminster, Colorado. He is a long time friend of Deva's and an avid pen and paper role player, as well as computer game enthusiast. He is single (a good catch for any women!) and lives in a large home of his own. He worked at a ski area in the Denver area most of this year. He hopes to get another programming job soon or work with Deva on computer games if they manage to get anything off of the ground."
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"0": "Deva Bryson Winblood is a man in his late thirties living in Westminster, Colorado. He has scripted the popular NPC ACTIVITIES scripts, DREAMSCAPE, CLIMBING ROPES & TOOLS, DESERT HEAT, FROSTBITE, and many other little scripts here and there. His ambition is to some day either work on his own game company or to work for someone like Bioware via telecommuting from his remote home. He worked on <StartAction>Wyvern Crown of Cormyr</Start> with DLA and Bioware, Inc. He also made the scripts used for the horse system in the final Bioware <StartAction>1.69 Patch for Neverwinter Nights</Start>. The most changes beyond version 1.11 of this module were done exclusively by Deva. Jeremy did come back out of hiding for a bit to help make the icons used for vampiric feat powers."
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