void main() { PlayVoiceChat(VOICE_CHAT_GOODBYE); object oTarget; SetPlotFlag(OBJECT_SELF,FALSE); SetImmortal(OBJECT_SELF, FALSE); SetIsDestroyable(TRUE, FALSE, FALSE); DestroyObject(OBJECT_SELF, 0.2); object oSpawn; location lTarget; oTarget = GetWaypointByTag("WP_HRESPAWN_GUILL"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "guillaume", lTarget); }