//:://///////////////////////////////////////////// //:: FileName at_woodsmanshead //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 1/4/2003 2:32:33 AM //::////////////////////////////////////////////// #include "nw_i0_tool" void main() { // Remove items from the player's inventory object oItemToTake; oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "it_WoodcuttersHead"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); object oPC = GetPCSpeaker(); //Move Alignment towards Neutral AdjustAlignment(oPC, ALIGNMENT_NEUTRAL, 10); }