/* Script generated by Lilac Soul's NWN Script Generator, v. 1.2 For download info, please visit: http://www.angelfire.com/space/lilacsoul */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); int iTax = GetHitDice(oPC); //this line is belt & braces for testing if (!GetGold(oPC)>=(iTax*100)) return; AdjustAlignment(oPC, ALIGNMENT_LAWFUL, 10); AdjustReputation(oPC, OBJECT_SELF, 10); TakeGoldFromCreature(iTax*100, oPC, TRUE); }