#include "wiztp_clear" void main() { int spell = GetLastSpell(); object oCaster = GetLastSpellCaster(); /* if((GetPVP(GetArea(OBJECT_SELF)) && GetIsPC(oCaster)) {} */ if((spell == SPELL_MORDENKAINENS_DISJUNCTION) || (spell == SPELL_DISPEL_MAGIC) || (spell == SPELL_GREATER_DISPELLING)) { ClearWizTP(); DeleteLocalObject(OBJECT_SELF,"wizTP"); DeleteLocalObject(OBJECT_SELF,"wizTPOwner"); DestroyObject(OBJECT_SELF); } return; }