//:://///////////////////////////////////////////// //:: FileName sc_test_hecate //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 04/04/04 17:47:15 //::////////////////////////////////////////////// int StartingConditional() { // Restrict based on the player's class int iPassed = 0; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_HARPER, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_MONK, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_DRUID, GetPCSpeaker()) >= 1)) iPassed = 1; if(iPassed == 1) return FALSE; // Restrict based on the player's alignment if(GetAlignmentGoodEvil(GetPCSpeaker()) == ALIGNMENT_GOOD) return FALSE; return TRUE; }