void main() { object oTarget; oTarget = OBJECT_SELF; DestroyObject(oTarget, 0.0); object oSpawn; location lTarget; oTarget = GetWaypointByTag("Replace with Waypoint for Henchman starting point"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "Replace with Henchman Resref", lTarget); }