////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //void main() //{ //object oPC=GetClickingObject(); //if(!GetIsPC(oPC)) //return; //ActivatePortal (oPC,"192.168.0.1","Password","WP_Go_Here",TRUE); //} // //That would send the pc clicking on the portal to a server at IP 192.168.0.1 //The server would have a password on it called "Password" (if left blank then it assumes no password is needed. //The PC would appear at WP_Go_Here (if left blank they go to the mod's start point) //And TRUE means that the portal will be seamless, if FALSE you will go to their character select screen I believe) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //a is the ip of the server connecting to //b is the player password if any in effect for server connecting to //c is the Waypoint on connecting server where character will appear, no Waypoint means default start location instead for arrival //TRUE or FALSE is for a smooth server transition void main() { object oPC = GetLastUsedBy(); if(!GetIsPC(oPC)) return; ActivatePortal (oPC,"nwn.eqstromm.com:5121","","",TRUE); }