//:://///////////////////////////////////////////// //:: Uber Attack on End of Conversation //:: NW_D1_AttOnEndPL //:: Copyright (c) 2002 Bioware Corp. //::////////////////////////////////////////////// /* This script makes an NPC attack the person they are currently talking with. - Turns Plot Flag off temporarily to allow hostility - Adjust both global and personal reputation */ //::////////////////////////////////////////////// //:: Created By: Brent //:: Created On: January 2002 //::////////////////////////////////////////////// #include "NW_I0_GENERIC" #include "x2_inc_cutscene" #include "nw_i0_plot" void main() { object oPC = GetPCSpeaker(); object oDurnan = GetObjectByTag("hx_end_fight_durnan"); DestroyObject(oDurnan); if(GetLocalInt(GetModule(), "HX_HAD_TO_SET_CAMERA") == TRUE) { SetLocalInt(GetModule(), "HX_HAD_TO_SET_CAMERA", FALSE); DelayCommand(0.5, RestoreCameraFacing()); } // * If GetPCSpeaker is invalid, then try last talker if (GetIsObjectValid(oPC) == FALSE) { oPC = GetLastSpeaker(); } //SetPlotFlag(OBJECT_SELF, FALSE); //SetIsTemporaryEnemy(oPC); ChangeToStandardFaction(OBJECT_SELF, STANDARD_FACTION_HOSTILE); AdjustReputation(oPC, OBJECT_SELF, -100); //SetPlotFlag(OBJECT_SELF, TRUE); DetermineCombatRound(oPC); //Add journal entry. AddJournalQuestEntry("XP2_Name_Mephisto", 50, oPC, TRUE, TRUE, TRUE); //Give non-repeatable XP int i2daRow = 173; int bDuplicate = GetLocalInt(GetModule(), "bEXP_"+IntToString(i2daRow)); if (bDuplicate == FALSE) { SetLocalInt(GetModule(), "bEXP_"+IntToString(i2daRow), TRUE); Reward_2daXP(oPC, i2daRow); } //Set variable indicating that he's been commanded by his True Name to fight. SetLocalInt(GetModule(), "bMephCommandedToFight", TRUE); CutDisableCutscene(300, 0.0, 0.0, RESTORE_TYPE_NONE); }