//:://///////////////////////////////////////////// //:: Mephistopheles, Good Aribeth Present (Condition Script) //:: H9c_Meph_Ari_G1.nss //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Returns TRUE if Good Aribeth is in the area. */ //::////////////////////////////////////////////// //:: Created By: Rob Bartel //:: Created On: September 10, 2003 //::////////////////////////////////////////////// int StartingConditional() { object oAribeth = GetNearestObjectByTag("H2_Aribeth"); int iAlignment = GetAlignmentGoodEvil(oAribeth); if (oAribeth != OBJECT_INVALID && iAlignment == ALIGNMENT_GOOD) { //Flag them as having been present for the battle. SetLocalInt(GetModule(), "bAribethEndBattle", TRUE); return TRUE; } return FALSE; }