#include "gzinc_daoctools" void main() { string strName = GetLocalString(OBJECT_SELF,"T1_OBJECT_GRAVEOWNER"); object oRec = GetLocalObject(OBJECT_SELF,"T1_OBJECT_PLAYER"); object oPC = GetLastSpeaker(); if (oRec != OBJECT_INVALID) { AssignCommand(oRec,ActionStartConversation(oRec,"daoc_recall_conv",TRUE)); DelayCommand(30.0,AssignCommand(oRec,ClearAllActions())); if(oPC != OBJECT_INVALID) { AssignCommand(oPC,ActionPlayAnimation(ANIMATION_LOOPING_WORSHIP,1.0,8.0)); string deity = GetDeity(oPC); if(deity != "") deity +=", "; AssignCommand(oPC,SpeakString(deity+"Please save the soul of my fallen comrade.")); } } else ActionSpeakString("Recall not possible"); }