void main() { SetLocalFloat(OBJECT_SELF, "DrinkDC", 0.0); object oPC = GetPCSpeaker(); DelayCommand(2.0,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectKnockdown(),oPC,10.0)); DelayCommand(2.0,ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_SLEEP),oPC)); }