void main() { ClearAllActions(); ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectSleep(),OBJECT_SELF); ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectTemporaryHitpoints(50),GetPCSpeaker(),HoursToSeconds(6)); ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectAbilityDecrease(ABILITY_INTELLIGENCE,4),GetPCSpeaker(),HoursToSeconds(1)); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_IMPROVE_ABILITY_SCORE),GetPCSpeaker()); SetLocalFloat(OBJECT_SELF, "DrinkDC", 0.0); }