HiddenTradition_PRC8/_module/nss/at_take_cloth.nss

11 lines
243 B
Plaintext
Raw Normal View History

void main()
{
// Remove items from the player's inventory
object oItemToTake;
oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "x2_it_cmat_cloth");
if(GetIsObjectValid(oItemToTake) != 0)
DestroyObject(oItemToTake);
}