25 lines
610 B
Plaintext
25 lines
610 B
Plaintext
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#include "nw_j_assassin"
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#include "nw_i0_tool"
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void main()
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{
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// Give the speaker some gold
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RewardPartyGP(5000, GetPCSpeaker());
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// Give the speaker some XP
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RewardPartyXP(500, GetPCSpeaker());
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// Give the speaker the items
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CreateItemOnObject("bookofthelaw", GetPCSpeaker(), 1);
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// Remove items from the player's inventory
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object oItemToTake;
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oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "it_ReynaldsHead");
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if(GetIsObjectValid(oItemToTake) != 0)
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DestroyObject(oItemToTake);
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// Set the variables
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aSetPLocalInt(GetPCSpeaker(), "KerakQuest", 2);
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}
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