HiddenTradition_PRC8/_module/nss/sc_test_hecate.nss

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//::///////////////////////////////////////////////
//:: FileName sc_test_hecate
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 04/04/04 17:47:15
//:://////////////////////////////////////////////
int StartingConditional()
{
// Restrict based on the player's class
int iPassed = 0;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_HARPER, GetPCSpeaker()) >= 1))
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_MONK, GetPCSpeaker()) >= 1))
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) >= 1))
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_DRUID, GetPCSpeaker()) >= 1))
iPassed = 1;
if(iPassed == 1)
return FALSE;
// Restrict based on the player's alignment
if(GetAlignmentGoodEvil(GetPCSpeaker()) == ALIGNMENT_GOOD)
return FALSE;
return TRUE;
}