19 lines
457 B
Plaintext
19 lines
457 B
Plaintext
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void main()
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{
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PlayVoiceChat(VOICE_CHAT_GOODBYE);
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object oTarget;
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// Get the waypoint by tag where the NPC should jump to.
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oTarget = GetWaypointByTag("WP_HRESPAWN_MARCO");
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if (oTarget != OBJECT_INVALID)
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{
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// Get the location of the waypoint.
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location lTarget = GetLocation(oTarget);
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// Jump the NPC (OBJECT_SELF) to the target location.
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AssignCommand(OBJECT_SELF, JumpToLocation(lTarget));
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}
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}
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