void main()
{
PlayVoiceChat(VOICE_CHAT_GOODBYE);
object oTarget;
SetPlotFlag(OBJECT_SELF,FALSE);
SetImmortal(OBJECT_SELF, FALSE);
SetIsDestroyable(TRUE, FALSE, FALSE);
DestroyObject(OBJECT_SELF, 0.2);
object oSpawn;
location lTarget;
oTarget = GetWaypointByTag("WP_HRESPAWN_GUILL");
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "guillaume", lTarget);
}