19 lines
561 B
Plaintext
19 lines
561 B
Plaintext
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// Collection Purse: OnDisturbed
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// Signal the performers if something is taken. (Except it doesn't work for
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// gold - see OnHeartbeat.)
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#include "lmpperfmisc"
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void main()
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{
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int nDistubance = GetInventoryDisturbType();
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object oThief = GetLastDisturbed();
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//lmpDebugMsg("OnDisturbed: Distubance type", nDistubance);
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//lmpDebugMsg("OnDisturbed: Distuber: " + GetName(oThief));
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if (nDistubance == INVENTORY_DISTURB_TYPE_REMOVED
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|| nDistubance == INVENTORY_DISTURB_TYPE_STOLEN)
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{
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SignalPurseStolenBoth(oThief);
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}
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}
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