48 lines
961 B
Plaintext
48 lines
961 B
Plaintext
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//::///////////////////////////////////////////////
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//:: Default: End of Combat Round
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//:: bat2_endcmbtrnd
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Test Combat Round End
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Oct 16, 2001
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//:://////////////////////////////////////////////
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#include "NW_I0_GENERIC"
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void main()
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{
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//Do nothing if not the leader
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//if (GetLocalInt(OBJECT_SELF, "nLeader") != 1)
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//return;
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//Do nothing if in retreat
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if (GetLocalInt(OBJECT_SELF, "nRetreat") == 1)
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return;
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if (GetLocalInt(OBJECT_SELF, "nAttackedTimer") != 1)
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{
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SetLocalInt(OBJECT_SELF, "nAttackedTimer", 1);
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DelayCommand(1.0, SignalEvent(OBJECT_SELF, EventUserDefined(5000)));
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DelayCommand(6.0, SetLocalInt(OBJECT_SELF, "nAttackedTimer", 0));
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}
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DetermineCombatRound();
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}
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