HiddenTradition_PRC8/_module/nss/at_worship_noali.nss

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void main()
{
object oPC = GetPCSpeaker();
//ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_LOS_EVIL_10), GetLocation(oPC));
// Give the speaker some XP
GiveXPToCreature(oPC, 50);
// Set the variables
SetLocalInt(GetPCSpeaker(), "Worship", 1);
}