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{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Evil Stone Door"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Evil Stone Door"
}
}
]
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "MODULE-WIDE BASE TREASURE CONTAINER\r\n\r\nThis is the low treasure container for the entire module. Place whatever items you want distributed to the players in LOW treasure scripts in this container. Place this container in an INACCESSIBLE area -- players should NEVER be able to reach it.\r\n\r\nYou should only have ONE of these containers in a module.\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "MODULE-WIDE BASE TREASURE CONTAINER\r\n\r\nThis is the high treasure container for the entire module. Place whatever items you want distributed to the players in HIGH treasure scripts in this container. Place this container in an INACCESSIBLE area -- players should NEVER be able to reach it.\r\n\r\nYou should only have ONE of these containers in a module.\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "MODULE-WIDE BASE TREASURE CONTAINER\r\n\r\nThis is the medium treasure container for the entire module. Place whatever items you want distributed to the players in MEDIUM treasure scripts in this container. Place this container in an INACCESSIBLE area -- players should NEVER be able to reach it.\r\n\r\nYou should only have ONE of these containers in a module.\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "MODULE-WIDE BASE TREASURE CONTAINER\r\n\r\nThis is the unique treasure container for the entire module. Place whatever items you want distributed to the players in UNIQUE treasure scripts in this container. Place this container in an INACCESSIBLE area -- players should NEVER be able to reach it.\r\n\r\nYou should only have ONE of these containers in a module.\r\n\r\nNOTE -- items placed in this chest will only be distributed once ever in a module. Once they are given out, the items will be removed from the chest. "
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Floor Lever - 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sphinx Statue"
}
}
]
},
"SoundList": {
"type": "list",
"value": []
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": []
},
"WaypointList": {
"type": "list",
"value": []
}
}