HiddenTradition_PRC8/_module/dlg/ship_door.dlg.json

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{
"__data_type": "DLG ",
"DelayEntry": {
"type": "dword",
"value": 0
},
"DelayReply": {
"type": "dword",
"value": 0
},
"EndConverAbort": {
"type": "resref",
"value": "nw_walk_wp"
},
"EndConversation": {
"type": "resref",
"value": "nw_walk_wp"
},
"EntryList": {
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"value": [
{
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"value": 1
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"Speaker": {
"type": "cexostring",
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"Text": {
"type": "cexolocstring",
"value": {
"0": "Congratulations! You have reached the end of \"HT1: All Things Are Lights\". Shortly after you pass through this door the game will quit. If you wish to preserve your character please use Save Character before you open this door!"
}
}
},
{
"__struct_id": 1,
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"Text": {
"type": "cexolocstring",
"value": {
"0": "Part 2 of \"All Things Are Lights\" will be entitled \"Outremer\". It is due sometime after Xmas 2002, so look out for it. If you have enjoyed this module, or wish to report bugs etc. please email to rodney@rodneyorpheus.de (this address is also in the letter your were given when you entered the module)."
}
}
},
{
"__struct_id": 2,
"Animation": {
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"value": 0
},
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"value": 1
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"type": "cexostring",
"value": ""
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"value": 4294967295
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"Sound": {
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"value": ""
},
"Speaker": {
"type": "cexostring",
"value": ""
},
"Text": {
"type": "cexolocstring",
"value": {
"0": "Thanks for playing. I really do appreciate it! Rodney Orpheus, 2002"
}
}
}
]
},
"NumWords": {
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},
"ReplyList": {
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"Delay": {
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"Text": {
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"value": {
"0": "Ok, I have saved my character, now what?"
}
}
},
{
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"Sound": {
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"Text": {
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"value": {
"0": "Ok, will do."
}
}
}
]
},
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}