//::///////////////////////////////////////////////////////////////////////////
//:: Name           Constriction template test script
//:: FileName       mut_t_constrict.nss
//:: Copyright (c) 2022 NWNDS
//::///////////////////////////////////////////////////////////////////////////
/*
Constriction (Plant)
The plant has branches, vines, or tendrils capable of grappling and constricting
an opponent. The vines grant the plant a +6 to its grapple check & a slam 
attack of 1d4 damage if the plant does not already have one. Once it has 
grappled a target, it may add 1d6 damage each round it maintains the grapple.

*/
//:://////////////////////////////////////////////////////////////////////////
//:: Created By: Jaysyn
//:: Created On: 22/03/20
//:://////////////////////////////////////////////////////////////////////////


#include "prc_alterations"
#include "prc_inc_template"
#include "prc_racial_const"

void main()
{
    object oPC = OBJECT_SELF;
    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	

//:: Plants only
    int nRace = MyPRCGetRacialType(oPC);
	
    if(nRace != RACIAL_TYPE_PLANT
	&& nRace != RACIAL_TYPE_SHRUBO
	&& nRace != RACIAL_TYPE_BLOOM
	&& nRace != RACIAL_TYPE_MYCO
	&& nRace != RACIAL_TYPE_CULEN
	&& nRace != RACIAL_TYPE_ENT
	&& nRace != RACIAL_TYPE_CREEP)		
    {
        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
    }   	
	
//:: Can't get this mutation twice.
	if(GetHasTemplate(MUT_CONSTRICTION, oPC)) 
	{
		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
	}

}