//:://////////////////////////////////////////////////////////////////////////// //:: Name Darkvision template maintain script //:: FileName mut_m_darkvision.nss //:: Copyright (c) 2022 NWNDS //:://////////////////////////////////////////////////////////////////////////// /* Darkvision (Physical / Plant) The character has an extraordinary ability to see in darkness without requiring a light source, such as at night or underground. Vision is black-and-white only. The presence of light does not spoil darkvision. */ //:://////////////////////////////////////////////////////////////////////////// //:: Created By: Jaysyn //:: Created On: 22/03/23 //:://////////////////////////////////////////////////////////////////////////// #include "prc_alterations" #include "prc_inc_template" #include "prc_racial_const" void main() { //:: Declare major variables object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int iHD = GetHitDice(oPC); int nBonus; itemproperty ipIP; //:: Darkvision ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_DARKVISION); IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); //:: Marker Feat ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_MUT_DARKVISION); IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); }