From eebe04225fc77c0dee15ab91ce53dfdcca642d6d Mon Sep 17 00:00:00 2001 From: Jaysyn904 <68194417+Jaysyn904@users.noreply.github.com> Date: Sun, 4 Jul 2021 21:40:13 -0400 Subject: [PATCH] Skills Wrapping up skills.2da & related TLK entries. --- 2DAs/skills.2da | 45 +++++++++++++++++----------------- TEXT/Craft (Electrical).txt | 4 +++ TEXT/Craft (Nanotech).txt | 4 +++ TEXT/Decipher Script.txt | 6 +++++ TEXT/Disguise.txt | 8 ++++++ TEXT/Escape Artist.txt | 4 +++ TEXT/Knowledge (Nanotech).txt | 4 +++ TLK/gamma_age_v2.tlk | Bin 6256287 -> 6265559 bytes 8 files changed, 52 insertions(+), 23 deletions(-) create mode 100644 TEXT/Craft (Electrical).txt create mode 100644 TEXT/Craft (Nanotech).txt create mode 100644 TEXT/Decipher Script.txt create mode 100644 TEXT/Disguise.txt create mode 100644 TEXT/Escape Artist.txt create mode 100644 TEXT/Knowledge (Nanotech).txt diff --git a/2DAs/skills.2da b/2DAs/skills.2da index c22be45d..3731e44c 100644 --- a/2DAs/skills.2da +++ b/2DAs/skills.2da @@ -43,26 +43,25 @@ 39 CompUse_AI 16777495 16777496 isk_concen 0 INT 0 0 **** **** SKILL_COMP_AI 0 40 CompUse_Basic 16777497 16777498 isk_concen 0 INT 0 1 **** **** SKILL_COMP_BASIC 0 41 CompUse_Biotech 16777499 16777500 isk_concen 0 INT 0 0 **** **** SKILL_COMP_BIOTECH 0 -42 Craft_Biotech 16777501 16777502 isk_concen 0 INT 0 0 **** **** SKILL_CRAFT_BIOTECH 0 -43 Craft_Electronics 16777503 16777504 isk_concen 0 INT 0 1 **** **** SKILL_CRAFT_ELECTRONICS 0 -44 Craft_Nanotech 16777505 16777506 isk_concen 0 INT 0 0 **** **** SKILL_CRAFT_NANOTECH 0 -45 DecipherScript 16777507 16777508 isk_concen 0 INT 0 1 **** **** SKILL_DECIPHER_SCRIPT 0 -46 Disguise 16777509 16777510 isk_concen 1 CHA 0 1 **** **** SKILL_DISGUISE 0 -47 Escape_Artist 16777511 16777512 isk_concen 1 DEX 1 1 **** **** SKILL_ESCAPE_ARTIST 0 -48 Forgery 16777513 16777514 isk_concen 1 INT 0 1 **** **** SKILL_FORGERY 0 -49 Gamble 16777515 16777516 isk_concen 1 WIS 0 1 **** **** SKILL_GAMBLE 0 -50 Gather_Information 16777517 16777518 isk_concen 1 CHA 0 1 **** **** SKILL_GATHER_INFO 0 -51 Knowledge_Art 16777519 16777520 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_ART 0 -52 Knowledge_Behavioral_Sci 16777521 16777522 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_BEHAVIOR 0 -53 Knowledge_Gossip 16777523 16777524 isk_concen 1 INT 0 1 **** **** SKILL_KNOWLEDGE_GOSSIP 0 -54 Knowledge_History 16777525 16777526 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_HISTORY 0 -55 Knowledge_Life_Sci 16777527 16777528 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_LIFE_SCI 0 -56 Knowledge_Nanotech 16777529 16777530 isk_concen 0 INT 0 0 **** **** SKILL_KNOWLEDGE_NANOTECH 0 -57 Knowledge_Phys_Sci 16777531 16777532 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_PHYS_SCI 0 -58 Knowledge_Politics 16777533 16777534 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_POLITICS 0 -59 Knowledge_Streetwise 16777535 16777536 isk_concen 1 INT 0 1 **** **** SKILL_KNOWLEDGE_STREET 0 -60 Knowledge_Tactics 16777537 16777538 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_TACTICS 0 -61 Knowledge_Theology 16777539 16777540 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_THEOLOGY 0 -62 Navigate 16777541 16777542 isk_concen 1 INT 0 1 **** **** SKILL_NAVIGATE 0 -63 Repair 16777543 16777544 isk_repair 0 INT 0 1 **** **** SKILL_REPAIR 0 -64 Swim 16777545 16777546 isk_concen 1 STR 1 1 **** **** SKILL_SWIM 0 +42 Craft_Electronics 16777501 16777502 isk_concen 0 INT 0 0 **** **** SKILL_CRAFT_ELECTRONICS 0 +43 Craft_Nanotech 16777503 16777504 isk_concen 0 INT 0 1 **** **** SKILL_CRAFT_NANOTECH 0 +44 DecipherScript 16777505 16777506 isk_concen 0 INT 0 0 **** **** SKILL_DECIPHER_SCRIPT 0 +45 Disguise 16777507 16777508 isk_concen 0 INT 0 1 **** **** SKILL_DISGUISE 0 +46 Escape_Artist 16777509 16777510 isk_concen 1 CHA 0 1 **** **** SKILL_ESCAPE_ARTIST 0 +47 Forgery 16777511 16777512 isk_concen 1 DEX 1 1 **** **** SKILL_FORGERY 0 +48 Gamble 16777513 16777514 isk_concen 1 INT 0 1 **** **** SKILL_GAMBLE 0 +49 Gather_Information 16777515 16777516 isk_concen 1 WIS 0 1 **** **** SKILL_GATHER_INFO 0 +50 Knowledge_Art 16777517 16777518 isk_concen 1 CHA 0 1 **** **** SKILL_KNOWLEDGE_ART 0 +51 Knowledge_Behavioral_Sci 16777519 16777520 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_BEHAVIOR 0 +52 Knowledge_Gossip 16777521 16777522 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_GOSSIP 0 +53 Knowledge_History 16777523 16777524 isk_concen 1 INT 0 1 **** **** SKILL_KNOWLEDGE_HISTORY 0 +54 Knowledge_Life_Sci 16777525 16777526 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_LIFE_SCI 0 +55 Knowledge_Nanotech 16777527 16777528 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_NANOTECH 0 +56 Knowledge_Phys_Sci 16777529 16777530 isk_concen 0 INT 0 0 **** **** SKILL_KNOWLEDGE_PHYS_SCI 0 +57 Knowledge_Politics 16777531 16777532 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_POLITICS 0 +58 Knowledge_Streetwise 16777533 16777534 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_STREET 0 +59 Knowledge_Tactics 16777535 16777536 isk_concen 1 INT 0 1 **** **** SKILL_KNOWLEDGE_TACTICS 0 +60 Knowledge_Theology 16777537 16777538 isk_concen 0 INT 0 1 **** **** SKILL_KNOWLEDGE_THEOLOGY 0 +61 Navigate 16777539 16777540 isk_concen 0 INT 0 1 **** **** SKILL_NAVIGATE 0 +62 Repair 16777541 16777542 isk_concen 1 INT 0 1 **** **** SKILL_REPAIR 0 +63 Swim 16777543 16777544 isk_repair 0 INT 0 1 **** **** SKILL_SWIM 0 diff --git a/TEXT/Craft (Electrical).txt b/TEXT/Craft (Electrical).txt new file mode 100644 index 00000000..fd5a936f --- /dev/null +++ b/TEXT/Craft (Electrical).txt @@ -0,0 +1,4 @@ +Ability: Intelligence. +Requires Training: Yes. + +Craft (electronic) includes the intricate wiring required for building robots; computer-guided vehicles and weapons; and other fusions of mechanical and electrical systems. If an object is mechanical as well as electronic, the DC for producing it is increased by +5. However, the character gains a +2 synergy bonus on the skill roll if he possesses at least 5 ranks in Craft (Mechanical). \ No newline at end of file diff --git a/TEXT/Craft (Nanotech).txt b/TEXT/Craft (Nanotech).txt new file mode 100644 index 00000000..18f7ece1 --- /dev/null +++ b/TEXT/Craft (Nanotech).txt @@ -0,0 +1,4 @@ +Ability: Intelligence. +Requires Training: Yes. + +Nanotech is arguably the most complex technology. This skill allows characters to manipulate nanotechnology and even create it. \ No newline at end of file diff --git a/TEXT/Decipher Script.txt b/TEXT/Decipher Script.txt new file mode 100644 index 00000000..3b268352 --- /dev/null +++ b/TEXT/Decipher Script.txt @@ -0,0 +1,6 @@ +Ability: Intelligence. +Requires Training: Yes. + +Check: A character can decipher writing in an ancient language or in code, or interpret the meaning of an incomplete text. The base DC is 20 for the simplest messages, 25 for standard codes, and 30 or higher for intricate or complex codes or exotic messages. Helpful texts or computer programs can provide a bonus (usually a +2 circumstance bonus) on the check, provided they are applicable to the script in question. + +If the check succeeds, the character understands the general content of a piece of writing, reading about one page of text or its equivalent in 1 minute. If the check fails, the GM makes a Wisdom check (DC 10) for the character to see if he or she avoids drawing a false conclusion about the text. (Success means that the character does not draw a false conclusion; failure means that the character does.) \ No newline at end of file diff --git a/TEXT/Disguise.txt b/TEXT/Disguise.txt new file mode 100644 index 00000000..d79b8324 --- /dev/null +++ b/TEXT/Disguise.txt @@ -0,0 +1,8 @@ +Ability: Charisma. +Requires Training: No. + +Use this skill to change your appearance. The effor requires at least a few props and some make up. A disguise can include an apparent change of height or weight of no more than one-tenth the original unless specially crafted prosthetics or costumes are utilized. + +Check: A character’s Disguise check result determines how good the disguise is. It is opposed by others’ Spot check results. + +The effectiveness of the character’s disguise depends in part on how much the character is attempting to change his or her appearance. \ No newline at end of file diff --git a/TEXT/Escape Artist.txt b/TEXT/Escape Artist.txt new file mode 100644 index 00000000..63c3ba5a --- /dev/null +++ b/TEXT/Escape Artist.txt @@ -0,0 +1,4 @@ +Ability: Dexterity. +Requires Training: No. + +Use this skill to \ No newline at end of file diff --git a/TEXT/Knowledge (Nanotech).txt b/TEXT/Knowledge (Nanotech).txt new file mode 100644 index 00000000..f467ee37 --- /dev/null +++ b/TEXT/Knowledge (Nanotech).txt @@ -0,0 +1,4 @@ +Ability: Intelligence. +Requires Training: Yes. + +Far and away the most advanced form of technology the world has ever seen, nanotechnology is in a class of its own compared to the other “era-based” Knowledge (technology) skills. Because nanotechnology is a marriage of everything from biologyand computer science to robotics and quantum mechanics, 5 or more ranks in Knowledge (technology: nanotech) gives the character a +2 synergy bonus on the following skills: Craft (nanotech), Knowledge (Earth and life sciences) and Knowledge (physical sciences). \ No newline at end of file diff --git a/TLK/gamma_age_v2.tlk b/TLK/gamma_age_v2.tlk index fb2e4ff152e0e1c1792581ceb898243ec01d5f64..95299bcdf5599e6354eb990384167acd8b57a671 100644 GIT binary patch literal 6265559 zcmeF)1(02JzW3|ho$ho(kl+w32@)(2+}(n^I|O$hG&l_IE
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