GammaAge/_notes/skills/Treat Injury.txt

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2021-07-06 14:26:12 -04:00
Treat Injury
Ability: Wisdom.
Requires Training: No.
With this skill a character can use medical supplies to treat wounds, poisons, disease & radiation.
Check: To heal poisons and diseases, the healer must make a successful check against their DC. If he is successful, the target is healed and is cured a number of HP equal to the skill roll, plus all modifiers. If the target suffers from no poisons or diseases, it is still cured of damage.
Use: Use medical supplies on a wounded creature.
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NOTE: This skill supplants & functions as the Heal skill.