40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name Adherence template maintain script
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//:: FileName mut_m_adherence.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Adherence (Physical)
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Fine hooks or hairs on the mutant’s hands and feet allows him to climb easily
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or even cling to the ceiling. The character must have hands and feet uncovered
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to use this ability, and must be carrying no more than a medium load. The
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mutant gains a +8 to Climb checks and +4 to grapple checks.
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/23
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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//:: Declare major variables
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int iHD = GetHitDice(oPC);
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int nBonus;
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itemproperty ipIP;
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//:: Add Climb bonus
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SetCompositeBonus(oSkin, "AdherenceClimb", 8, ITEM_PROPERTY_SKILL_BONUS, SKILL_CLIMB);
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//:: Marker Feat
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ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_MUT_ADHERENCE);
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IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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