66 lines
2.4 KiB
Plaintext
66 lines
2.4 KiB
Plaintext
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name Smoke Cloud template test script
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//:: FileName mut_t_smokecld.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Smoke Cloud (Physical)
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The mutant is able to produce a cloud of black, oily smoke, effectively blinding everyone within. The cloud instantly engulfs everything
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around the mutant within a radius of 15 feet + 5’ per MPS modifier, and remains in effect for 2 rounds + 1 round per MPS mod, after
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which it disappears almost instantly. The cloud blocks light in its confines, granting the mutant (and everyone else in the cloud) total
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concealment. The mutant cannot see in her own ink cloud, but she is immune to attacks of opportunity made within the cloud except
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from opponents who can somehow see within the cloud or can use a sense other than sight for targeting. The power requires an hour
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before it can be used again.
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[15' + CON Bonus *5 radius oily smoke blinds & grants total concealment. Mutant gets Spring Attack while in cloud.]
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/22
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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object oPC = OBJECT_SELF;
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
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//:: No pure strain humans, plants, oozes, cyborgs, shapechangers or non-living genotypes
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int nRace = MyPRCGetRacialType(oPC);
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if(nRace == RACIAL_TYPE_CONSTRUCT
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|| nRace == RACIAL_TYPE_PLANT
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|| nRace == RACIAL_TYPE_PSH
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|| nRace == RACIAL_TYPE_SHRUBO
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|| nRace == RACIAL_TYPE_BLOOM
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|| nRace == RACIAL_TYPE_MYCO
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|| nRace == RACIAL_TYPE_CULEN
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|| nRace == RACIAL_TYPE_ENT
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|| nRace == RACIAL_TYPE_CREEP
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|| nRace == RACIAL_TYPE_SMLBOT
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|| nRace == RACIAL_TYPE_MEDBOT
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|| nRace == RACIAL_TYPE_LRGBOT
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|| nRace == RACIAL_TYPE_DROID
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|| nRace == RACIAL_TYPE_OOZE
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|| nRace == RACIAL_TYPE_SHAPECHANGER
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|| nRace == RACIAL_TYPE_CYBORG
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|| nRace == RACIAL_TYPE_ELEMENTAL
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|| nRace == RACIAL_TYPE_UNDEAD)
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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//:: Can't get this mutation twice.
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if(GetHasTemplate(MUT_SMOKE_CLOUD, oPC))
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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}
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