2022-03-20 18:33:29 -04:00
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//::///////////////////////////////////////////////////////////////////////////
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2022-03-21 21:09:50 -04:00
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//:: Name Explosive Seeds template test script
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//:: FileName mut_t_boomseeds.nss
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//:: Copyright (c) 2022 NWNDS
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2022-03-20 18:33:29 -04:00
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Explosive Seeds (Plant)
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These nut-like seeds explode if they are thrown against a hard surface (medium
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ranged touch attack, or if placed and struck by a weapon or take fire damage.
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The seed does 2d6 + CON modifier points of concussion damage in a 10’ radius
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and half that to any adjacent square.
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Max Seeds: 5 + CON modifier
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New seeds / day: 1d4
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/19
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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void main()
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{
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object oPC = OBJECT_SELF;
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
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//:: Plants only
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int nRace = MyPRCGetRacialType(oPC);
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if(nRace != RACIAL_TYPE_PLANT
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&& nRace != RACIAL_TYPE_SHRUBO
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&& nRace != RACIAL_TYPE_BLOOM
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&& nRace != RACIAL_TYPE_MYCO
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&& nRace != RACIAL_TYPE_CULEN
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&& nRace != RACIAL_TYPE_ENT
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&& nRace != RACIAL_TYPE_CREEP)
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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//:: Can't get this mutation twice.
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if(GetHasTemplate(MUT_EXPLOSIVE_SEEDS, oPC))
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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}
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