2022-03-19 21:58:35 -04:00
|
|
|
|
//::///////////////////////////////////////////////////////////////////////////
|
2022-03-21 21:09:50 -04:00
|
|
|
|
//:: Name Allurement template test script
|
|
|
|
|
//:: FileName mut_t_allurement.nss
|
|
|
|
|
//:: Copyright (c) 2022 NWNDS
|
2022-03-19 21:58:35 -04:00
|
|
|
|
//::///////////////////////////////////////////////////////////////////////////
|
|
|
|
|
/*
|
|
|
|
|
Allurement (Plant)
|
|
|
|
|
The plant constantly gives off a sweet-smelling fragrance that has a seductive, sometimes hypnotic effect. It grants the plant a bonus
|
|
|
|
|
on any Charisma-based skills of 3 plus the CHA modifier. Creatures with an Intelligence of 3 or lower that come within 30 feet must
|
|
|
|
|
make a Will save. If they fail, they are compelled to touch the plant and be near it. If successful, the creature is always able to identify
|
|
|
|
|
the plant as being responsible for the effect and ignore it’s affects. The effects of allurement are broken if the victim suffers damage
|
|
|
|
|
from any source while within range. A new save can be made each hour of exposure.
|
|
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
//:://////////////////////////////////////////////////////////////////////////
|
|
|
|
|
//:: Created By: Jaysyn
|
|
|
|
|
//:: Created On: 22/03/19
|
|
|
|
|
//:://////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "prc_alterations"
|
|
|
|
|
#include "prc_inc_template"
|
|
|
|
|
|
|
|
|
|
void main()
|
|
|
|
|
{
|
|
|
|
|
object oPC = OBJECT_SELF;
|
|
|
|
|
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
|
|
|
|
|
|
|
|
|
|
//:: Plants only
|
|
|
|
|
int nRace = MyPRCGetRacialType(oPC);
|
|
|
|
|
|
|
|
|
|
if(nRace != RACIAL_TYPE_PLANT
|
|
|
|
|
&& nRace != RACIAL_TYPE_SHRUBO
|
|
|
|
|
&& nRace != RACIAL_TYPE_BLOOM
|
|
|
|
|
&& nRace != RACIAL_TYPE_MYCO
|
|
|
|
|
&& nRace != RACIAL_TYPE_CULEN
|
|
|
|
|
&& nRace != RACIAL_TYPE_ENT
|
|
|
|
|
&& nRace != RACIAL_TYPE_CREEP)
|
|
|
|
|
{
|
|
|
|
|
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//:: Can't get this mutation twice.
|
|
|
|
|
if(GetHasTemplate(MUT_ALLUREMENT, oPC))
|
|
|
|
|
{
|
|
|
|
|
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|