40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
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//::////////////////////////////////////////////////////////////////////////////
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//:: Name Darkvision template maintain script
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//:: FileName mut_m_darkvision.nss
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//:: Copyright (c) 2022 NWNDS
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//::////////////////////////////////////////////////////////////////////////////
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/*
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Darkvision (Physical / Plant)
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The character has an extraordinary ability to see in darkness without requiring
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a light source, such as at night or underground. Vision is black-and-white only.
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The presence of light does not spoil darkvision.
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*/
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//::////////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/23
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//::////////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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//:: Declare major variables
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int iHD = GetHitDice(oPC);
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int nBonus;
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itemproperty ipIP;
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//:: Darkvision
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ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_DARKVISION);
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IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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//:: Marker Feat
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ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_MUT_DARKVISION);
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IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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