Renamed NWNxEE includes for PRC compatibility

Renamed NWNxEE includes for PRC compatibility.
This commit is contained in:
Jaysyn904 2023-11-14 14:51:00 -05:00
parent c2f2f82146
commit 563ab3e88f
12 changed files with 6 additions and 5 deletions

2
.gitignore vendored Normal file
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_module/Eternal Struggle PvP \[PRC8-CEP3\].mod

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},
"Version": {
"type": "dword",
"value": 27
"value": 28
},
"Width": {
"type": "int",

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@ -138,7 +138,7 @@
},
"ChallengeRating": {
"type": "float",
"value": 18.0
"value": 19.0
},
"ClassList": {
"type": "list",

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//Notes:
// v1.0: Release version
// tdh - altered this for disease instead of fire
#include "prc_inc_spells"
void ExplodeAtLocation(location lTarget, int nDamage, int nSaveDC = 30, float fRadius = 3.) {
ApplyEffectAtLocation( DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_EVIL), lTarget);

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//Script: cal_explode
///Script: cal_explode
//Author: Albert Shih (Calidarien)
//Version: v1.0, 2002-06-25
//Usage: Caller explodes after a delay and damages nearby objects for 2d6 fire

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/// @{
/// @file nwnx_data.nss
#include "inc_array"
#include "nwnxee_array"
// All these calls just pass through to the Array code in inc_array to provide
// an NWNX_Data compatible API for ease of transition.

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