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//:: FileName gateevilcheck_sc
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//:: Created By: Script Wizard
//:: Created On: 7/29/2002 11:08:59 PM
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int StartingConditional()
{

	// Restrict based on the player's alignment
	if(GetAlignmentGoodEvil(GetPCSpeaker()) != ALIGNMENT_EVIL)
		return FALSE;

	return TRUE;
}