void main() { object oPC=GetLastSpeaker(); AssignCommand(oPC, ActionPlayAnimation( ANIMATION_LOOPING_WORSHIP, 1.0, 6.0)); //AssignCommand(oPC, PlayVoiceChat(VOICE_CHAT_PAIN2)); //DelayCommand(2.5, AssignCommand(oPC, PlayVoiceChat(VOICE_CHAT_PAIN3))); }