void main() { } int preEvent() { object oItem = GetModuleItemAcquired(); object oPC = GetItemPossessor(oItem); object oItemOwner = GetModuleItemAcquiredFrom(); string sItemName = GetName (oItem); string sPlayerName = GetName (oPC); string sItemOwnerName = GetName (oItemOwner); object oPartyMember = GetFirstFactionMember (oPC); if (!GetIsObjectValid (oItemOwner)) { while (GetIsObjectValid(oPartyMember)) { SendMessageToPC (oPartyMember, sPlayerName + " has accquired " + sItemName + " from the ground."); oPartyMember = GetNextFactionMember (oPC); WriteTimestampedLogEntry (sPlayerName + " has accquired " + sItemName + " from the ground."); } return TRUE; } if ((GetObjectType (oItemOwner) == OBJECT_TYPE_PLACEABLE) || (GetObjectType (oItemOwner) == OBJECT_TYPE_CREATURE)) { while (GetIsObjectValid(oPartyMember)) { SendMessageToPC (oPartyMember, sPlayerName + " has accquired " + sItemName + " from " + sItemOwnerName); oPartyMember = GetNextFactionMember (oPC); WriteTimestampedLogEntry (sPlayerName + " has accquired " + sItemName + " from " + sItemOwnerName); } } return TRUE; }