38 lines
1.0 KiB
Plaintext
38 lines
1.0 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: General Treasure Spawn Script BOSS
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Spawns in general purpose treasure, usable
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by all classes.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Brent
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//:: Created On: March 19 2002
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//:://////////////////////////////////////////////
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#include "NW_O2_CONINCLUDE"
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void main()
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{
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if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0)
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{
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return;
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}
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object oLastOpener = GetLastOpener();
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// * May 13 2002: Must create appropriate treasure for each
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// * faction member in the party.
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if (GetIsObjectValid(oLastOpener) == TRUE)
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{
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object oMember = GetFirstFactionMember(oLastOpener, TRUE);
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while (GetIsObjectValid(oMember) == TRUE)
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{
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GenerateBossTreasure(oMember, OBJECT_SELF);
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oMember = GetNextFactionMember(oLastOpener, TRUE);
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}
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SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
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}
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ShoutDisturbed();
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}
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