ES_PRC8/_module/nss/et_onleave.nss

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2023-11-14 12:09:02 -05:00
// Module : OnClientLeave by Brian "spilth" Kelly
// For Neverwinter Nights - Bleeding Tutorial
#include "bleeding_config"
void main() {
// Remember what their hit points were at for when they next sign on...
SetLocalInt(GetExitingObject(), "LastHitPoints", GetCurrentHitPoints(GetExitingObject()));
}